Table of Contents

Method IsReversed

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

IsReversed(bool)

Sets whether the animation should play in reverse.

public AnimationTagBuilder IsReversed(bool isReversed)

Parameters

isReversed bool

A value that indicates whether the animation should play in reverse

Returns

AnimationTagBuilder

This instance of the AnimationTagBuilder class.