Table of Contents

Class SpriteBatchExtensions

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

Defines extension methods for the Microsoft.Xna.Framework.Graphics.SpriteBatch to render graphical resource types in this library.

public static class SpriteBatchExtensions
Inheritance
SpriteBatchExtensions
Inherited Members

Methods

Draw(SpriteBatch, AnimatedTilemap, Vector2, Color)

Draws an AnimatedTilemap using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, AnimatedTilemap, Vector2, Color, Vector2, float)

Draws an AnimatedTilemap using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, AnimatedTilemap, Vector2, Color, float, float)

Draws an AnimatedTilemap using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, Sprite, Vector2)

Draws a Sprite using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TextureRegion, Rectangle, Color)

Draws a TextureRegion using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TextureRegion, Rectangle, Color, float, Vector2, SpriteEffects, float)

Draws a TextureRegion using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TextureRegion, Vector2, Color)

Draws a TextureRegion using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TextureRegion, Vector2, Color, float, Vector2, Vector2, SpriteEffects, float)

Draws a TextureRegion using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TextureRegion, Vector2, Color, float, Vector2, float, SpriteEffects, float)

Draws a TextureRegion using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, Tilemap, Vector2, Color)

Draws a Tilemap using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, Tilemap, Vector2, Color, Vector2, float)

Draws a Tilemap using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, Tilemap, Vector2, Color, float, float)

Draws a Tilemap using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TilemapLayer, Vector2, Color)

Draws a TilemapLayer layer using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TilemapLayer, Vector2, Color, Vector2, float)

Draws a TilemapLayer layer using the Microsoft.Xna.Framework.Graphics.SpriteBatch.

Draw(SpriteBatch, TilemapLayer, Vector2, Color, float, float)

Draws a TilemapLayer layer using the Microsoft.Xna.Framework.Graphics.SpriteBatch.