Table of Contents

Method Unpause

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

Unpause(bool)

Unpauses this AnimatedTilemap.

public bool Unpause(bool advanceToNextFrame = false)

Parameters

advanceToNextFrame bool

A value that indicates whether this AnimatedTilemap should immediately be advanced to the next frame after unpausing. When this method returns false, this AnimatedTilemap will -not- be advanced to the next frame, even if this was specified as true.

Returns

bool

true if this AnimatedTilemap was successfully unpaused; otherwise, false. This method return false this AnimatedTilemap is not currently animating or if it has not already been paused.