Table of Contents

Method Pause

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

Pause(bool)

Pauses this AnimatedTilemap and prevents it from being updated until it is unpaused.

public bool Pause(bool resetFrameDuration = false)

Parameters

resetFrameDuration bool

A value that indicates whether the the duration of the CurrentFrame should be reset. When this method returns false, the duration will not be reset even if this is specified as true.

Returns

bool

true this AnimatedTilemap was successfully paused; otherwise, false. This method returns false this AnimatedTilemap is not currently animating or if it is already paused.