Table of Contents

Property OnAnimationLoop

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

OnAnimationLoop

Gets or Sets an Action method to invoke each time the animation loops. This will trigger each time the animation loops after the last frame's OnFrameEnd triggers.

public Action<AnimatedTilemap>? OnAnimationLoop { get; set; }

Property Value

Action<AnimatedTilemap>