Table of Contents

Property OnAnimationBegin

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

OnAnimationBegin

Gets or Sets an Action method to invoke at the start of the animation. This will trigger only once when the animation starts before the first frame's OnFrameBegin triggers.

public Action<AnimatedTilemap>? OnAnimationBegin { get; set; }

Property Value

Action<AnimatedTilemap>