Table of Contents

Method Update

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

Update(double)

Updates this AnimatedSprite.

public void Update(double deltaTimeInSeconds)

Parameters

deltaTimeInSeconds double

The amount of time, in seconds, that have elapsed since the last update cycle in the game.

Remarks

This should only be called once per update cycle.

Update(GameTime)

Updates this AnimatedSprite.

public void Update(GameTime gameTime)

Parameters

gameTime GameTime

A snapshot of the game timing values for the current update cycle.

Remarks

This should only be called once per update cycle.

Update(in TimeSpan)

Updates this AnimatedSprite.

public void Update(in TimeSpan elapsedTime)

Parameters

elapsedTime TimeSpan

The amount of time, that have elapsed since the last update cycle in the game.

Remarks

This should only be called once per update cycle.