Table of Contents

Property OnAnimationBegin

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

OnAnimationBegin

Gets or Sets an Action method to invoke at the start of the animation.

public Action<AnimatedSprite>? OnAnimationBegin { get; set; }

Property Value

Action<AnimatedSprite>

Remarks

This will trigger only once when the animation starts before the the first frame's OnFrameBegin triggers.