Table of Contents

Property LoopCount

Namespace
MonoGame.Aseprite
Assembly
MonoGame.Aseprite.dll

LoopCount

Gets a value that indicates the total number of loops/cycles of the animation that should play for this AnimatedSprite.

public int LoopCount { get; }

Property Value

int

Remarks

0 = infinite looping

If IsPingPong is equal to true, each direction of the ping-pong will count as a loop.